AI Insights · Timothy · January 2022
Top 5 PVP Games on Android in Nigeria Q4 2021
Discover the performance trends of the top 5 PVP games on Android in Nigeria during Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 PVP games on the Android platform in Nigeria showed varied performance in terms of weekly downloads, revenue, and active users. Here's a closer look at how each game fared during this period.
Subway Surfers saw a steady increase in weekly downloads, starting at around 11K in late September and peaking at over 24K in the final week of December. The game's weekly revenue fluctuated, with a high of $67 in early October and a low of $14 in mid-November. Weekly active users increased from approximately 176K in late September to over 221K by the end of December.
Dream League Soccer 2024 experienced a consistent download rate, beginning the quarter at around 9.5K and reaching a peak of 13.2K in the week of December 20. Weekly revenue showed a notable increase towards the end of the quarter, rising from around $600 in early October to over $1.1K in the last week of December. The game's weekly active users remained relatively stable, fluctuating between 101K and 113K throughout the quarter.
Words With Friends 2 Word Game had a decline in weekly downloads, starting at around 14K in late September and dropping to approximately 6.7K by the end of December. Weekly revenue saw minor fluctuations, with a peak of $56 in mid-October and a low of $18 in late November. Active users decreased from around 72K in late September to about 59K by the end of the quarter.
8 Ball Pool maintained a relatively stable download rate, starting at around 10K in late September and ending at approximately 8K in late December. Weekly revenue varied, peaking at $776 in the last week of December. The game's weekly active users showed a slight increase, starting at around 95K and ending at approximately 99K.
EA SPORTS FC™ Mobile Soccer saw a steady increase in weekly downloads towards the end of the quarter, starting at around 8.5K in late September and reaching over 10K in the final week of December. Weekly revenue peaked at $1.6K in late September but saw a decline towards the end of the quarter, with a low of $366 in mid-December. Active users remained stable, fluctuating between 53K and 59K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.